feat: split code
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include/gfx.hpp
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9
include/gfx.hpp
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#ifndef GFX_UTILS_HPP
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#define GFX_UTILS_HPP
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#include <SDL3/SDL_render.h>
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namespace gfx {
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void draw_circle(SDL_Renderer *renderer, int center_x, int center_y, int radius);
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}
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#endif
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