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luna/include/gfx.hpp
2025-11-15 18:29:46 +01:00

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187 B
C++

#ifndef GFX_UTILS_HPP
#define GFX_UTILS_HPP
#include <SDL3/SDL_render.h>
void draw_circle(SDL_Renderer *renderer, int center_x, int center_y, int radius, bool fill);
#endif