15 lines
215 B
C++
15 lines
215 B
C++
#ifndef SIMS_HPP
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#define SIMS_HPP
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#include <SDL3/SDL_render.h>
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namespace sims {
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typedef struct {
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int x;
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int y;
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int r;
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} body;
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void two_bodies(SDL_Renderer *r);
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}
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#endif
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