#include "mandelbrot.h" // the mandelbrot set, basically, is a set of points on the complex plane - // those points are found using the following equation: // // z = z^2 + c // // c is an initial point on this complex plane. if the value of z is bigger than // 2 (which means that it's distance from the origin is larger than 2), it means // the value is out of the set. // // but what's going on with all the shapes and colors? this is a recursive // function. // // we start with z as 0, and then with the equation we get a new z, and then put // that new z onto the equation and we do that over and over. if z doesn't grow // over 2, then c is part of the set. if it does pass 2, we know for how many // iterations we have checked and we color based on that int mandelbrot_iterations(double cr, double ci, int max_iter) { double zr = 0.0, zi = 0.0; int iter = 0; while (iter < max_iter) { double zr2 = zr * zr; double zi2 = zi * zi; // avoids checking for sqrt if (zr2 + zi2 > 4.0) { break; } zi = 2.0 * zr * zi + ci; zr = zr2 - zi2 + cr; iter++; } return iter; } extern int points[WINDOW_WIDTH * WINDOW_HEIGHT]; void calculate_points(position_t* pos) { int max_iter = 100; for (int py = 0; py < WINDOW_HEIGHT; py++) { for (int px = 0; px < WINDOW_WIDTH; px++) { double cr = pos->x_min + (pos->x_max - pos->x_min) * px / (WINDOW_WIDTH - 1); double ci = pos->y_min + (pos->y_max - pos->y_min) * py / (WINDOW_HEIGHT - 1); points[py * WINDOW_WIDTH + px] = mandelbrot_iterations(cr, ci, max_iter); } } }